Update: The cast for the game’s Zombie mode has been revealed on Twitter, ahead of its official planned reveal at San Diego Comic Con later this week.
Call Of Duty WWII (2017) Trailers, Release Date, News And Features
More is expected to revealed at Comic Con and you’ll find the latest news here when it’s announced.
It’s official: the Call of Duty franchise is returning to WWII in 2017. We’ve now seen the official reveal trailer, courtesy of a worldwide reveal on April 26.
In the words of Activision, Call of Duty: Infinite Warfare “underperformed expectations”, and fans have been calling for a shake-up of the series for this year’s release. Thankfully, there are early signs that their voices have been heard. Here’s everything we know about this year’s Call of Duty game so far, including a tonne of intriguing rumors.
The game has been confirmed to have a worldwide release of November 3, though customers who pre-order the game will get access to a private beta. It’s not clear whether there will be different beta access for different platforms just yet, but we’ll update as soon as we know more.
So, Call of Duty is taking players back to WW2 in a “return to its roots.” All of the footage in the game’s trailer was heavily focused on iconic WW2 imagery with plenty of plane and tank-warfare, beach landings, brutal combat and a distinctly Band of Brothers feel.
The story will largely follow their journey with their squadmates across a range of well-known historical locations from the war.
Michael Condrey noted in an interview with GamesRadar, however, that players would see a diverse and more “global” extended cast that acknowledges the Allies were more than the UK and the US and the Axis force included more than German Nazis. Players can expect to see, he promises, “powerful performances on both sides of the war” from both male and female characters.
Ina recent Q & A on the PlayStation blog, studio head Glenn Schofield confirmed that players would play a number of other characters that Red Daniels meets on his journey for short periods and Rousseau is indeed one of these characters. The main story will, however, primarily follow Red.
Female characters will also, however, be playable in multiplayer.
Call of Duty WW2 is trying very hard to move away from the idea of the player being a single super solider that can take down the entire Axis force on their own and as a result some big gameplay changes are being implemented.
Another example of this is that rather than ducking for cover in order to regenerate health, players must seek out the medic in their squad in order to receive health packs.
Glen Schofield has said that AI has been improved so that when players interact with their AI squad they’ll feel genuinely intelligent and the interactions will have real meaning to the player.
Apparently, it will be possible for the player to lose members of their squad as they play through the game, which will also have an impact on the kind of help they’ll be able to receive: “You can be separated from guys with key abilities that would change how you play – if you’re not with the ammo guy then you have less ability to replenish your ammo.”
Of course, there will be multiplayer and as a result of the jump back in time it will be slightly different. No more boost jumps and high-tech gimmicks – now it’s back to a more historically accurate arsenal. Not only has the historical setting had an impact on the game’s weapons, it’s also going to have an effect on the multiplayer maps and how players interact with them.
This time multiplayer maps will feature real and iconic locations from the war and the different weapons and technology available to players will mean that they’ll have to adapt their strategy from what they’ve grown used to in other Call of Duty titles.
A big new addition to multiplayer mode is Headquarters which will allow players to be social and interact with one another. Comparisons are being drawn to Destiny’s Tower or hubs in World of Warcraft for a better idea of how this is intended to work.
It makes sense that in an area where players are able to interact and show off their items the camera would enter third person mode.
New multiplayer mode with a story
As well as the traditional online multiplayer, Call of Duty WW2 will introduce a new multiplayer mode with a story called War.
This mode will take the form of “a series of objective-driven conflicts” which will focus on Axis versus Ally team-based gameplay.
It looks like there will be a zombie mode in this title and it’ll be used to introduce co-operative gameplay where players will team up with their friends in order to take on hoards of Nazi zombie soldiers.
The cast for the game’s Zombie mode has been revealed on Twitter, ahead of its official planned reveal at San Diego Comic Con later this week.
Hands on impressions
Though we didn’t get to try out Call of Duty WWII’s single player campaign for ourselves, we were invited to watch a short hands-off demo which lasted just under 10 minutes. The demo took us to a portion of the campaign mode where the protagonist, Red Daniels, is on a mission with his squadmates to capture a church at the centre of an old European town.
The demo showed us the first-person experience of controlling Daniels through the town’s twisting streets, showing off the game’s smooth combat controls and impressively realistic graphics. Depending on how you feel about dismembered bodies it might sometimes border on too realistic.
However, capturing the visceral brutality of war is a well-documented aim of Sledgehammer Games for this title and that comes across in this demo’s explosive and bloody combat.
The demo also gives us a peek at the game’s new squad abilities which are replacing mechanics such as health regeneration.
Where your character was once able to regenerate their health on their own, they’ll now rely on one of their squadmates called ‘Zussman’ to throw health packs to them when needed.
It was for the game’s mutliplayer mode that we got to pick up the controller and try out the three different game modes: Team Deathmatch, Domination and the brand new War.
Team Deathmatch and Domination are both very familiar forms of multiplayer for anyone that’s already played a Call of Duty game. In Deathmatch you essentially run around the game map with your team, shooting down enemies on the other side, while in Domination you do the same with the added challenge of capturing and keeping flags.
It’s the game’s new War node that is by far the biggest and most exciting addition to Call of Duty’s multiplayer and it’s clear that Sledgehammer Games is excited about it. War is the franchise’s first narrative-driven objective based multiplayer mode and casts players into one of two camps: attacking or defending.
The attackers only have a limited amount of time to complete their tasks and if they don’t manage to do so, victory goes to the defenders.
War is a very different kind of multiplayer experience for Call of Duty but it’s a very welcome addition. It feels fresh and intense and it’s nice to find yourself working with your squad to do something other than protect a flag.
Whether it has longevity and becomes a mode players will repeatedly return to is yet to be seen, but our hopes are high for it.
Back to the roots
Sledgehammer Games’ decision to return the Call of Duty franchise to its roots in WW2 was definitely a clever one in our eyes. It may not feel like it, but it’s been 10 years since we saw a Call of Duty title set in this era and game development technology has come a long way since then.
From what little we played, Call of Duty WWII’s combat is largely the standard affair we’ve become used to, just in a more historical setting than we’re used to seeing. Though multiplayer mode was as fast-paced and fun as ever, it’s certainly a good thing that the more narrative-driven War has been added.
Is there a beta?
It’s been confirmed that there will be a multiplayer beta for PS4 and Xbox One owners ahead of the November 3 release date. There’s no news yet if this will be available to PC players. To get in on the early gaming you’ll have to be early in your purchase by pre-ordering the game.
Will Call of Duty 2017 come to the Nintendo Switch?
When we asked Sledgehammer Games at this year’s E3 whether or not Call of Duty WW2 would ever appear on the Nintendo Switch, they told us that there weren’t plans in place at that time as they wanted to concentrate on perfecting the game for PS4, Xbox and PC. This wasn’t a yes but it left the possibility there.
It’s not entirely surprising news – Call of Duty hasn’t appeared on a Nintendo console for a few years now. The last game was Ghosts on Wii U in 2013.